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Mark and I just announced the fulldome incarnation of our long-popular show MarsQuest—something that's been a long time coming. The show itself has had several incarnations, beginning in 1988 when we created a show about Mars called "The Mars Show" and it was basically a slide show with a soundtrack. (Why that title? We could never think of a better one, so it kept that name for quite a while.)
In 1996, we got together with a group of people at the Space Science Institute in Boulder, Colorado, to talk with them about a traveling exhibition they were creating called MarsQuest. They wanted a planetarium show, and by golly, here we were with a planetarium show that we wanted to update. After a few meetings, we had a deal, and the rest, as they say, is history. The MarsQuest exhibition has finished its run around the country and is retired to a museum in Florida. But, MarsQuest the planetarium fulldome show is still very much alive and kicking, bringing info about the Red Planet to all and sundry.
It seems that I write about Mars every few years, and people often ask why. It's simple: I've always been taken with the Red Planet. It all goes back to a game we used to play when I was a kid, about exploring Mars. And that's part of it. As I got older, I read more about the planet, especially when in 1976 we actually landed a spacecraft there.
So, it was only natural that I'd eventually end up writing a documentary script about it. And revisiting it as more spacecraft send back more images and data about this planet. Not only did the game from my childhood spurred MarsQuest, and a scene in SkyQuest, a show we did for the National Air and Space Museum's planetarium. So the game I played keeps coming back in one form or another.
And it continues. As more Mars images and data come in, I continue to work on other Mars-related presentations. For me, this dry and dusty desert planet is also one of the most tantalizing places in the solar system, and if I were of the right generation, a place I could have once considered exploring in first person.
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